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  1. Gothic ½ Union (патч для Gothic)

    I found a bug. When starting Gothic and loading a save game, the view distance is set to low (even when in the options it's set to max value). This especially happens at night or when it's raining or foggy. After pressing 2x on Esc, the correct view distance will be applied. Here is a video...
  2. Gothic ½ Union (патч для Gothic)

    Yes, GothicMod.exe is the regular Gothic.exe (version 1.08k_mod) that became renamed in the PlayerKit. And it does not load Ninja. Only when I start via GothicStarter.exe, Ninja will be loaded. For some reason when I start next time via GothicMod.exe (after previously started...
  3. Gothic ½ Union (патч для Gothic)

    This is strange. Ninja is not active when installing it into the Gothic directory that is patched with Primary exe and Union. Only when I also install the PlayerKit, Ninja will be active.
  4. Gothic ½ Union (патч для Gothic)

    Thanks, but I'm talking about Gothic 1. And I need Ninja for the G1 Community Patch. https://forum.worldofplayers.de/forum/threads/1574630-Release-Gothic-1-Community-Patch?p=26713410&viewfull=1#post26713410 The problem is just that Ninja will be only active when PlayerKit is installed and...
  5. Gothic ½ Union (патч для Gothic)

    There's a way to make Ninja compatible for installations without the PlayerKit? Actually Ninja will get only enabled when GothicStarter.exe is installed and launched. By the way is it recommended to launch the game via the GothicStarter.exe? What's the difference?
  6. Gothic ½ Union (патч для Gothic)

    Hey team of Union & System Pack! I had a discussion with MaGoth about why not patching original game files like Gothic.exe and other files. He told me he do not want that because of copyrights. But has anyone here ever asked THQ Nordic for the permission? Since THQ Nordic officially added System...
  7. Gothic ½ Union (патч для Gothic)

    Are you aware about the bug that when NPCs running away they will stop and go? Steam updated Gothic with System Pack 1.8 Why not Union 1.0j ??? I hope you get at least some money for it. But in general I'm against pre-patching with user created files. Everyone should do this step manually...
  8. Gothic ½ Union (патч для Gothic)

    Here is WineD3D for Windows: https://fdossena.com/?p=wined3d/index.frag 1.7.52 is most compatible version for old games 6.3 is the most actual version
  9. Gothic ½ Union (патч для Gothic)

    The crash appeared on the final battle with the Sleeper when you have this option enabled and play Gothic without System Pack/Union. Any news on the audio cut off bug during NPC background dialogs?
  10. Gothic ½ Union (патч для Gothic)

    Can someone look at this please? Just use the savegames and look at these bugs.
  11. Gothic ½ Union (патч для Gothic)

    I noticed some graphical bugs. All pelts are invisible in the rotation window and a lot of swords too. And in the Sleeper temple there are black areas when you go from the isle in the lava where you get the sword to the small path deeper into the temple. I've uploaded a save game on that...
  12. Gothic ½ Union (патч для Gothic)

    Thank you. I will set this to 1. And long before Union/SystemPack came out, I noticed crashes at the Sleeper battle when setting "zSubDivSurfacesEnabled=0" to 1. What does this option do and is the crash fixed?
  13. Gothic ½ Union (патч для Gothic)

    In my GOTHIC.ini there's an option "UnionActivated=0" what does it mean? And there's still the old bug that voices of NPCs who talking in the background will break off in middle of the spoken dialog. Can you fix this?
  14. Gothic ½ Union (патч для Gothic)

    Whoaw this is great. Need a 8K TV now.
  15. Gothic ½ Union (патч для Gothic)

    Is 8K resolution supported by Union?
  16. Gothic ½ Union (патч для Gothic)

    The BloodTrails.patch works, thank you so much!
  17. Gothic ½ Union (патч для Gothic)

    Thank you, killer-m, I will try it next day. The OutdoorOcclusionCulling patch works! And FPS are okay for me. For the Z-fighting I reduced zVobFarClipZScale to 3. That's the best compromise for a good view range and acceptable Z-fighting. Maybe a special Z-buffer could be used? There's a list...
  18. Gothic ½ Union (патч для Gothic)

    And when I tweak the object view distance in GOTHIC.ini changing the option "zVobFarClipZScale=1" to "zVobFarClipZScale=6" which is a must, then ugly texture flickering appears on the old camp castle. You can see in this video: www.youtube.com/watch?v=lY_M9DhYJCY And here flickering trees...
  19. Gothic ½ Union (патч для Gothic)

    Okay, the blood patch really does not work. It disables blood decals completely.
  20. Gothic ½ Union (патч для Gothic)

    Hmm the blood patch does not work for me. I try now clean install, but now game crash on startup: "Ninja was attached too late (after VDFS)"
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