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  1. В разработке... Union. Пожелания насчёт плагинов

    Hi, In Dirty Swamp mod there was a cool feature - npc names didn't show until they introduced themselves in dialogues. For example an NPC was called "Bandit" but when you talked with him and he said his name was Paul then his name over the head changed to Paul permanently. I think this is a...
  2. В разработке... Union. Пожелания насчёт плагинов

    hi Xeдин Unfortunately the double check didn't seem to help. Still hapens quite frequently.
  3. В разработке... Union. Пожелания насчёт плагинов

    Thank you Xeдин - for the most part it works really well! However, sometimes 2 enemies get hit at once, I recorded another video when it happens. As you can see it works as expected in the very beginning of the video :) But in the end 2 enemies get hit, even tough I set number of enemies to...
  4. В разработке... Union. Пожелания насчёт плагинов

    Great! I just want a vanilla G2 combat, always hitting only one enemy :) But without stupid situations like in the videos I made :)
  5. В разработке... Union. Пожелания насчёт плагинов

    So we found the root of the issue :) Can you make an option to change that?
  6. В разработке... Union. Пожелания насчёт плагинов

    zPrimitiveSplash with HalfAngle = 100 in INI. Still the same. Xeдин I set the ini as you instructed but still the same. I think the issue is with the focused enemy - if he doesn't get hit the others also don't get hit?
  7. В разработке... Union. Пожелания насчёт плагинов

    No, Hedin splash does not work: Can you see? It's the same with zPrimitiveSplash. It does not work. For what I want to achieve Union_2hSplash from Strange works best - but I want to hit one enemy at the time and with 1H option.
  8. В разработке... Union. Пожелания насчёт плагинов

    Almost! It works really well, I made a short video with the plugin: You can see the orc that was near me took damage, even though I was focusing the other one! That is exactly what I want, but I don't want to be able to hit multiple enemies at once. It would change the balance too much. And...
  9. В разработке... Union. Пожелания насчёт плагинов

    Yes, exactly. It should work like this: IF Focused enemy is in weapon range: deal damage to him (this is how gothic already works) IF Focused enemy is NOT in weapon range AND some other enemy is in weapon range: deal damage to enemy in weapon range
  10. В разработке... Union. Пожелания насчёт плагинов

    Hi, I have a request for a union patch. I saw there is a patch for splash damage (hitting multiple enemies at once with a melee weapon). It gave me some ideas. Right now it is impossible to hit an enemy that is not in focus, sometimes it leads to strange scenarios when an orc charges you, you...
  11. Готика 2: НВ Gothic 2 Mod Fix

    You can check the version of this mod on Steam Workshop. I updated it with Slavemaster patches and the FixedAnims plugin. I remember I did some cleaning with the FixedAnims, as far as I know the version on Steam Workshop works properly.
  12. Gothic ½ Расширение возможностей парсера | zParserExtender [плагин для Union]

    Thanks for the tips but I don't think the problem is about the logic, because the logic works. It's just that SOMETIMES the game crashes on start or exit. But when the game launches the cost calculations work perfectly. Thank you for simplifying the code, I used some of it. I can paste my...
  13. Gothic ½ Расширение возможностей парсера | zParserExtender [плагин для Union]

    I'm having a problem with Native While. I made new learning cost calculations using while loop. I placed the new .D files in my .mod archive in SYSTEM/AUTORUN/GOTHIC2_MODFIX. I called them NEW_B_GETLEARNCOSTTALENT.D and NEW_B_TEACHFIGHTTALENTPERCENT.D. I also made SRC file in SYSTEM/AUTORUN...
  14. Готика 2: НВ Gothic 2 Mod Fix

    I just exctracted the scripts from 1.4 gothic.dat, using GothicSourcer. You can do it too, first unpack the .mod file with Vdfs tool and then create a new solution in GothicSourcer and decompile. You can do it with every mod that doesn't use scriptpackets like LeGo, Ikarus or AST.
  15. Готика 2: НВ Gothic 2 Mod Fix

    Hello. The russian version by Desomorphine has been added to Steam Workshop. I'm the author of PL and EN translation of the mod. PL, EN and GER versions have some further fixes that I did (like showing the names of items received/given etc) but the russian version is fully playable, I just...
  16. НБ Готика 2. Ночь Ворона: Новый баланс - Установка, ссылки, описание

    Okay, the music patch is ready. I will send you a private message with a .zip archive.
  17. НБ Готика 2. Ночь Ворона: Новый баланс - Установка, ссылки, описание

    LikerGothic Hi, would you be interested if I made a HQ music patch for your mod?
  18. Gothic ½ Плагин zSmoothAniTransitions - плавные переходы между анимациями

    Wow, I play gothic for 15 years and I didn't even know you can use turning buttons for side attacks. Thanks! Now G1 controls seem to be the best option. How about G2 controls? Do you think it is fixable?
  19. Gothic ½ Плагин zSmoothAniTransitions - плавные переходы между анимациями

    I don't know if it's the right place to ask. But I think you, Slavemaster are the right person. I noticed this: G1 control disabled: - PC is frozen after side attack (can't strafe or jumb back) - PC can do side attacks in the middle of forward combo G1 controls enabled: - PC can strafe or jump...
  20. Gothic ½ Union (патч для Gothic)

    Gratt Are you aware of this problem?
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