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  1. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Ok, I create my PartialHook for UpdateSettings on address 0x00429273 and GFA/FreeAiming hooks at 0x00429272 for the same thing, so it interfeeres with each other. I can just hook on different addres and it should be ok xd Ok I fixed the addresses, I just simply used wrong address before :|
  2. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    God damn, making it compatible with everything is pain. What is the mod that you are testing it on? Is it Wanderer or what?
  3. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    I updated the plugin, I switched back to partialhook for that update settings so it now should work fine with 1.0m plugins and with ikarus mods.
  4. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Yea, I know now. Hook_CallPatch hooks conflict with old union and Hook_Detours conflict with Ikarus/lego (at least with CoM). I’ll switch back to partialhook later.
  5. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    For whatever the reason is, your plugin is blocking my hook on CGameManager_ApplySomeSettings completely, so it can't read the config file and load settings. Is it possible to see the source code of your plugin? I'm really interested in what is happening there.
  6. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    I tested all 3 settings and everything works
  7. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Plugin updated, it should work fine now.
  8. fyryNy

    Union - мини плагины

    Pluginy - Nowe API – Google Диск I don't remember if Compass works properly in CoM, world is rotated there so north is not in the north actually. Also this plugins are written using new union api and I didn't update them for quite long time, so I can't guarantee they gonna work properly.
  9. fyryNy

    Union - мини плагины

    Compass - like the name suggests, it's just a compass that points to the north QuickSlots - yea it's like hotbars, wanted to make it more advanced than the one that's available, but I never finished it and it's not available to download anywhere VobLocator - I'd rather suggest to use the one...
  10. fyryNy

    Union - мини плагины

    Which plugin do you want?
  11. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Can you show me the error? I think something happend within the new api, because problems started to show up after I updated the dependencies in the plugin. We'll have to investigate the issues.
  12. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    I updated the plugin and now by default it works only with flying monsters. After changing the setting in ini/plugins menu it will affect also other npcs, and that includes human npcs as they tend to also get stuck on edges which for me is annoying.
  13. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Why? You want me to add separate ini settings for humans/flying monsters/other monsters?
  14. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Hookspace should resolve that issue, only hook relevant to the current engine should be created.
  15. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    This is multiplatform plugin, so hooks for all needed, right? Each hook is only relevant for the designated engine anyway? How am I supposed to do multiplatform build otherwise?
  16. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    But these are all addresses for zCAIPlayer::CheckPhysics for all 4 engines, what's wrong with them?
  17. fyryNy

    CoM: Archolos / ХМ: Архолос ХМ: Архолос — Баги и ошибки

    Ah shit, idk why I missed the issue on github. I'll fix it later today, I'll make it so by default it will only affect flying creatures, and make it optional to work on other creatures, by an option in gothic.ini/plugins menu.
  18. fyryNy

    Готика 3 Script_G3Fixes - Bunch of fixes and new features

    I don't know. I've stopped doing anything related to Gothic 3 for the time being. I'm too tired of this shitty game, where trying to fix one bug creates two more. Maybe if there's ever a release or leak of the source code, I'll get back to it, but without that, it's just too bothersome to...
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