Colmar
Участник форума
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- 24 Фев 2009
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- Первое сообщение
- #1
Hello everyone
I'm Colmar, a member of the official Italian Gothic Community; sorry if I'm writing in English but I don't know Russian.
I'm writing this post to show you my final textures pack for Gothic II - The Night of the Raven. In fact Magoth showed some interest in the italian forum when I had showed some screenshots of my temporary work some time ago, and now that I finished it I thought to update him and everyone interested.
I love Gothic 2, I played it a lot of time but I wanted to use some new textures and I didn't like too much the packs in german WoG, so I decided to make them by myself. As the title said, these are alternative textures, they change the atmosphere of Khorinis and surroundings ( I didn't make modifications of Jharkendar or Valley of Mines) into something more alive, especially compared to the atmosphere of Valley of Mines.
In this page under "Texture alternative (Colmar)" you can see at the bottom some screenshots (before-after) of armors, city of Khorinis, Kloster of Magician of Fire, nature, animals.... and download the package if you like it.
P.S. When I finished the package, I used my textures playing also the russian mod Returning, which is wonderful for all the things it adds, so I take advantage of this post to congratulate for the huge efforts you put in that mod. 8)
I'm Colmar, a member of the official Italian Gothic Community; sorry if I'm writing in English but I don't know Russian.
I'm writing this post to show you my final textures pack for Gothic II - The Night of the Raven. In fact Magoth showed some interest in the italian forum when I had showed some screenshots of my temporary work some time ago, and now that I finished it I thought to update him and everyone interested.
I love Gothic 2, I played it a lot of time but I wanted to use some new textures and I didn't like too much the packs in german WoG, so I decided to make them by myself. As the title said, these are alternative textures, they change the atmosphere of Khorinis and surroundings ( I didn't make modifications of Jharkendar or Valley of Mines) into something more alive, especially compared to the atmosphere of Valley of Mines.
In this page under "Texture alternative (Colmar)" you can see at the bottom some screenshots (before-after) of armors, city of Khorinis, Kloster of Magician of Fire, nature, animals.... and download the package if you like it.
P.S. When I finished the package, I used my textures playing also the russian mod Returning, which is wonderful for all the things it adds, so I take advantage of this post to congratulate for the huge efforts you put in that mod. 8)