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It was changed a long time ago and many players praise the decision. If a dead monster or NPC has no items, you cannot focus it. Then you know that nothing is there anymore. And the original problem was that when you killed a lot of NPCs, you had to click on every NPC and you saw that stupid...
Do you want to force the player to "look, this game is buggy that's great" or would you rather hide those bugs so he doesn't have to get frustrated? Whatever you prefer, but that's not a good programming approach.
PS. New players are not interested in the "great experience" of the old and weird...
If old players are so bothered by this option by default, then I suggest going back to the previous version, because that was my idea. But I absolutely do not support making a plugin of it and removing this option from ini. In such a situation, I would not see the need to install Union for...
Mhm...
G1 (Good luck in focusing your NPCs when you don't have your weapon drawn):
G2:
PS. But yes, I know the function/ability to focus something left/right. In Gothic 2 (in the modification I'm working on) I introduced something similar. But this is quite different than clicking ctrl +...
You confuse the concept of "focus" with "action button". Focus is just focusing your eyes on an item or an NPC. The discussion is about the action button. The focus in Gothic 1 is much worse. It is much more difficult to choose a given NPC. Sometimes it is impossible. If someone says otherwise...
Because I still play this game, mainly G2A and mods for this game. I am testing and generally working on mods for this game. Thanks to Systempack and Union, a lot of bugs have been fixed for this game. Thanks to this, it is possible to create more ambitious mods, bigger mods at all. I didn't...
My arguments are constructive. You act like a child. And that's just an old game. Relax, dude.
The patches to improve the game are in Union.patch... That's it for now.
Apparently, you know all mods for Gothic 1 and Gothic 2 very well. You test them, etc. You should know that the creators of these modifications, especially the biggest ones, enforce the control of G2 (it's not about fighting because this one is obviously better with G1).
In short:
If you are...
Exactly. Gothic is a game that is 20 years old. Someone who knows how to install mods, cracks, and other stuff like that, will definitely be able to change the option in ini. And the new player? Unfortunately, it will be VERY HARD for him. And I will not agree that he is "an idiot because he...
I will ask you simple questions:
1. What are you doing in this forum?
2. What are you doing in this topic?
3. Why are you installing Systempack or Union?
You can play the original and classic game if you don't like changes ;). I'm sure if you were to do an international poll, the poll would...
I use the mouse in Gothic. I think a lot of people too. Otherwise - why would there be improvements to the mouse in Systempack/Union? The Witcher 3 is a completely different game. Besides, it's a game that is made for consoles/pads, not keyboards - even if you don't like playing on a pad, it...
I've been modding Gothic for over 10 years. I played a lot of games before and after. Recently, when it turned out that the G1 controls are so broken, I was very surprised. I had the same as new players - I thought "the mouse broke". Talking about "immersive controls" in terms of controls is...
I suggested to change it, because in my opinion it is the G2 controls that should be set as default in G1. The controls from Gothic 1 are UNINTUITIVE, which was already known when the game came out. No other game had a system so diseased that you had to do keyboard "combos" in order to simply...
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