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  1. Czudak

    Gothic ½ Union (патч для Gothic)

    I forgot to add that part about original Gothic II NotR; good to know you have finger on the pulse. Thanks!
  2. Czudak

    Gothic ½ Union (патч для Gothic)

    Either I wasn't fully understood or I didn't understood you. As quickly and as easy as possible: Clean Gothic 2 NotR with Union and its required auxiliaries: - Drinking "Potion of Haste" and sprinting while under its influence does not generate "blue glitter" on regular basis; it only appears...
  3. Czudak

    Gothic ½ Union (патч для Gothic)

    Does that mean you want assistance with that? If yes, then if you could extract the text, so I wouldn't have to transcribe everything from scratch, that would be extremely dandy, and would speed the process up by tenfold. Thanks!
  4. Czudak

    Gothic ½ Union (патч для Gothic)

    Okay, the patch for "Fire Rain" and "Wave of Death" VFXes seems to work in every configuration I tried it with (I tinkered with magic protection of monsters I tried these spells on too, to be extra sure). But I can see you've already released the "Last Patch Before The New Year" version of Union...
  5. Czudak

    Gothic ½ Union (патч для Gothic)

    Awesometastic. And I got the explanation about the real nature of this bug at last, ha! I'm testing the "release" version right now, but I'm going to tackle the testing with the "debug" version too. I will report within the next two days, after extensive combat simulations.
  6. Czudak

    Gothic ½ Union (патч для Gothic)

    Have you ever thought about implementing a fix for the "Fire Rain" and "Death Wave" spells hitting twice bug in Union and/or SystemPack? There is a code for that flying around WoG.de, and it seems it can be used even with the classic Daedalus.
  7. Czudak

    Gothic ½ Union (патч для Gothic)

    I don't know. I tested it with the repacked custom .ZEN of Khorinis, where you start in the subarea that I mentioned above, and the ambient sounds played right away, without me moving into another subarea. I tested the patch with the unmodded Khorinis .ZEN as well, and it had problems with the...
  8. Czudak

    Gothic ½ Union (патч для Gothic)

    You totally should add this IMS patch to the general version of Union, because it fixed the issue with ambient sounds right away.
  9. Czudak

    Gothic ½ Union (патч для Gothic)

    Thank you for the answer. So, this is only your own name for your own version of the hack/fix/patch for that issue, and it's simply the name of the problematic .DLL. I really thought for a moment you took the .DLL from the link and implemented it in the code. xD Also, a minor error report: some...
  10. Czudak

    Gothic ½ Union (патч для Gothic)

    Hello, peeps. One more thing, before I forget. I noticed in the debug window that there's a D3DIM700.DLL "plugin" on the list of loaded plugins, and I guess it's for the "above 2048 pixels resolution" fix. If it's the hacked one from UCyborg then I strongly recommend ditching it and...
  11. Czudak

    Gothic ½ Union (патч для Gothic)

    Hey, brackies, I have a question, because Google Translate translation isn't specifically precise on the subject. Does the "Patch for clean Gothic + 4GB patch" from the Resource Manager actually contain some sort of LAA enabler that allows 32 bit applications to use 4GB of RAM, and treats...
  12. Czudak

    Gothic ½ Union (патч для Gothic)

    Gratt I forgot to mention: the newer files you provided me with (Union.patch, Vdfs32g.dll, and Union.vdf) are giving me a lot more performance than Union Game Patch + Union 1.0b alone. There are sometimes drops by 10-15 FPS when I enter Khorinis' sewers with Union 1.0b alone, but not with your...
  13. Czudak

    Gothic ½ Union (патч для Gothic)

    Of course. Lay it on me.
  14. Czudak

    Gothic ½ Union (патч для Gothic)

    Hi! Since it seems there's no "official" Union thread on WoG in English, I guess reporting issues with the Union v1.0b and Union Game Patch in this thread won't hurt. I'm sorry for my lack of initial exuberance on the very first, proper post on this forum, but all of the content on here is in...
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