Уважаемые гости и новички, приветствуем Вас на нашем форуме
Здесь вы можете найти ответы практически на все свои вопросы о серии игр «Готика» (в том числе различных модах на нее), «Ведьмак», «Ризен», «Древние свитки», «Эра дракона» и о многих других играх. Можете также узнать свежие новости о разработке новых проектов, восхититься творчеством наших форумчан, либо самим показать, что вы умеете. Ну и наконец, можете обсудить общие увлечения или просто весело пообщаться с посетителями «Таверны».
Чтобы получить возможность писать на форуме, оставьте сообщение в этой теме.
Вы используете устаревший браузер. Этот и другие сайты могут отображаться в нём некорректно. Вам необходимо обновить браузер или попробовать использовать другой.
Outstanding. By the way, should one fix those newly reported errors of "triggerTarget = NULL" by removing the NULL string and leaving the target selection empty?
KirTheSeeker I managed to give better equipment to the two lightly armored Order's warriors that participate in the assault on the Saurians' fortress. They get it on the Chapter change, so their survivability rate should now be higher than before.
Mega swelltastic. I knew this tool is only going to get better. And it does.
LikerGothic Brony, is there any explanation on the errors found in the new ZEN error reporting tool (that R icon)? I figured out most by myself and how to fix them, but I don't understand how to handle this one: "PFX...
Updated the mod with v1.0b in preparation for the next, fully fleshed, proper release. Remember: this won't work with the new 64bit re-release from THQ Nordic!
The v2.6.8.1 fixes the issue with the ship, captain, and crew. Saves are compatible if that's the only issue; otherwise, it's better to start the new game.
You were right. And, while testing, I made a fresh install of Spacer.NET while testing the "bug", so it all checks out. Now, we only need the other way option, where Spacer.NET pulls the names for the visuals from the _WORK\DATA\MESHES\LEVEL\ADDON or NEWWORLD or OLDWORLD directories and saves...
Yo und yo. I have encountered a rather weird bug with Spacer.NET today (though it has been with me for a few years already since I started to use this newer program... I just didn't know xD). Mainly, when saving as a compiled .ZEN, the visual names for the world slices from the zCVobLevelCompo...
Slavemaster Broney, what's with this new category of "Garbage - don't use it" at your Google Drive collection? Are those obsolete [and something newer replaced/overrode them] or no longer appreciated [they are bugged or not the best quality (or something) and you don't want to or have time to...
The v1.0a was repacked into an installer with the newest NSIS of v3.09. This should stop issues when launching and/or installing under (specific?) Windows 10/11 configurations. Otherwise, it's the same as v1.0. Cheers.
Calls to various routines, including those of physics (judging from the...
The v2.6.7 is up. Improved the block/dodge recognition in all cases (for both versions) and many, many fixes for internal development bugs, plus a dose of regular content polishing.
It should be initiated the other way round, yes.
It should. I wouldn't use it, though. To set a variable to a fixed value that doesn't seem to be covered by Risen SDK is a grand invitation of problems (and the explanation with the speed spell isn't good either, because that spell doesn't...
Sure, these suggestions are OK (maybe except for the "scale an attribute to give you something you always want as soon as possible", as your first input since it will lead to the "I need to read all Wisdom giving shit RIGHT NOW" rabid case at the expense of everything else in the game; something...
KirTheSeeker Brony, keep laying those things (you think the mod should have) on me, since I don't have a very comprehensive list myself, still being busy with the other project, and I intended to make one only after I'm done with it. Keep in mind, it wouldn't mean I would implement everything...
Those options will be "tick-off-able" in the next installer. This was my very first installer for a mod, so I just put everything in one place and made it obligatory.
The mod supplies the text strings and all of them are in English. The end user supplies the voiceover recordings in whatever...
Danks, my son. I will introduce more improvements once I'm fully done with my other (NotR) project, like more bug fixes, a selective installer, etc. Also, I saw there are some new tools for Risen modding popping up lately (for the new and old versions), so maybe I will finally be able to...
Dreamtrust The Humans Remaster will definitely collide with my custom stuff made with animations, so if you want to see my vision unfiltered, you surely do want not to add it to the mix. As for changing left/right mouse buttons being stuck as they are now, read Quick Reference.pdf (in NotR's...
The new version is up. Nothing critical, mostly minor inconveniences patched up and the (un)installer now covering all (un)installing options for real. No compatibility with the saves made on the previous versions, like usually, hehe.
На данном сайте используются файлы cookie, чтобы персонализировать контент и сохранить Ваш вход в систему, если Вы зарегистрируетесь.
Продолжая использовать этот сайт, Вы соглашаетесь на использование наших файлов cookie.