instance PC_HERO(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_NONE;
id = 0;
voice = 15;
level = 0;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 0;
exp_next = 500;
lp = 0;
attribute[ATR_STRENGTH] = 10;
attribute[ATR_DEXTERITY] = 10;
attribute[ATR_MANA_MAX] = 10;
attribute[ATR_MANA] = 10;
attribute[ATR_HITPOINTS_MAX] = 30;
attribute[ATR_HITPOINTS] = 30;
Mdl_SetVisual(self,"HUMANS.MDS");
Mdl_SetVisualBody(self,"hum_body_Naked0",BODYTEX_PLAYER_G2,0,"Hum_Head_Pony",FACE_N_PLAYER,0,NO_ARMOR);
b_setfightskills(self,5);
Npc_SetTalentSkill(self,NPC_TALENT_1H,0);
Npc_SetTalentSkill(self,NPC_TALENT_2H,0);
Npc_SetTalentSkill(self,NPC_TALENT_BOW,0);
Npc_SetTalentSkill(self,NPC_TALENT_CROSSBOW,0);
};
instance PC_L3(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_NONE;
id = 0;
voice = 15;
level = 3;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 3000;
exp_next = 5000;
lp = 0;
attribute[ATR_STRENGTH] = 20;
attribute[ATR_DEXTERITY] = 10;
attribute[ATR_MANA_MAX] = 10;
attribute[ATR_MANA] = 10;
attribute[ATR_HITPOINTS_MAX] = 76;
attribute[ATR_HITPOINTS] = 76;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_leather_l);
b_addfightskill(self,NPC_TALENT_1H,30);
b_addfightskill(self,NPC_TALENT_2H,10);
b_addfightskill(self,NPC_TALENT_BOW,10);
b_addfightskill(self,NPC_TALENT_CROSSBOW,10);
CreateInvItems(self,itmi_gold,100);
CreateInvItems(self,itrw_bolt,100);
EquipItem(self,itmw_1h_vlk_sword);
EquipItem(self,itrw_crossbow_l_01);
};
instance PC_L9(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_MIL;
id = 0;
voice = 15;
level = 9;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 22500;
exp_next = 27500;
lp = 0;
attribute[ATR_STRENGTH] = 40;
attribute[ATR_DEXTERITY] = 30;
attribute[ATR_MANA_MAX] = 10;
attribute[ATR_MANA] = 10;
attribute[ATR_HITPOINTS_MAX] = 148;
attribute[ATR_HITPOINTS] = 148;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_mil_l);
b_addfightskill(self,NPC_TALENT_1H,30);
b_addfightskill(self,NPC_TALENT_2H,10);
b_addfightskill(self,NPC_TALENT_BOW,30);
b_addfightskill(self,NPC_TALENT_CROSSBOW,10);
CreateInvItems(self,itmi_gold,100);
CreateInvItems(self,itrw_arrow,100);
EquipItem(self,itmw_bartaxt);
EquipItem(self,itrw_bow_l_03);
};
instance PC_L19(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_PAL;
id = 0;
voice = 15;
level = 19;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 95000;
exp_next = 105000;
lp = 0;
attribute[ATR_STRENGTH] = 65;
attribute[ATR_DEXTERITY] = 55;
attribute[ATR_MANA_MAX] = 10;
attribute[ATR_MANA] = 10;
attribute[ATR_HITPOINTS_MAX] = 148;
attribute[ATR_HITPOINTS] = 148;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_pal_m);
b_addfightskill(self,NPC_TALENT_1H,60);
b_addfightskill(self,NPC_TALENT_2H,30);
b_addfightskill(self,NPC_TALENT_BOW,30);
b_addfightskill(self,NPC_TALENT_CROSSBOW,10);
CreateInvItems(self,itmi_gold,100);
CreateInvItems(self,itrw_arrow,100);
CreateInvItems(self,itrw_bolt,100);
EquipItem(self,itmw_elbastardo);
EquipItem(self,itrw_bow_m_01);
CreateInvItems(self,itru_pallight,1);
CreateInvItems(self,itru_pallightheal,1);
CreateInvItems(self,itru_palholybolt,1);
};
instance PC_L25(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_DJG;
id = 0;
voice = 15;
level = 25;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 162500;
exp_next = 175500;
lp = 0;
attribute[ATR_STRENGTH] = 80;
attribute[ATR_DEXTERITY] = 65;
attribute[ATR_MANA_MAX] = 20;
attribute[ATR_MANA] = 20;
attribute[ATR_HITPOINTS_MAX] = 290;
attribute[ATR_HITPOINTS] = 290;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_djg_m);
b_addfightskill(self,NPC_TALENT_1H,70);
b_addfightskill(self,NPC_TALENT_2H,30);
b_addfightskill(self,NPC_TALENT_BOW,50);
b_addfightskill(self,NPC_TALENT_CROSSBOW,30);
Npc_SetTalentSkill(self,NPC_TALENT_PICKLOCK,1);
CreateInvItems(self,itmi_gold,500);
CreateInvItems(self,itrw_arrow,100);
EquipItem(self,itmw_orkschlaechter);
EquipItem(self,itrw_bow_m_04);
CreateInvItems(self,itke_lockpick,10);
CreateInvItems(self,itmi_flask,2);
CreateInvItems(self,itpo_health_02,10);
CreateInvItems(self,itpo_speed,5);
CreateInvItems(self,itlstorch,50);
};
instance PC_L31(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_PAL;
id = 0;
voice = 15;
level = 31;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 248000;
exp_next = 264000;
lp = 0;
attribute[ATR_STRENGTH] = 100;
attribute[ATR_DEXTERITY] = 70;
attribute[ATR_MANA_MAX] = 40;
attribute[ATR_MANA] = 40;
attribute[ATR_HITPOINTS_MAX] = 412;
attribute[ATR_HITPOINTS] = 412;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_pal_h);
b_addfightskill(self,NPC_TALENT_1H,50);
b_addfightskill(self,NPC_TALENT_2H,80);
b_addfightskill(self,NPC_TALENT_BOW,30);
b_addfightskill(self,NPC_TALENT_CROSSBOW,50);
CreateInvItems(self,itmi_gold,500);
CreateInvItems(self,itrw_bolt,100);
EquipItem(self,itmw_2h_blessed_03);
EquipItem(self,itrw_crossbow_h_02);
CreateInvItems(self,itru_pallight,1);
CreateInvItems(self,itru_pallightheal,1);
CreateInvItems(self,itru_palholybolt,1);
CreateInvItems(self,itru_palmediumheal,1);
CreateInvItems(self,itru_palrepelevil,1);
CreateInvItems(self,itru_palfullheal,1);
CreateInvItems(self,itru_paldestroyevil,1);
};
instance PC_E3MAGE(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_KDF;
id = 0;
voice = 15;
level = 31;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 248000;
exp_next = 264000;
lp = 0;
attribute[ATR_STRENGTH] = 50;
attribute[ATR_DEXTERITY] = 50;
attribute[ATR_MANA_MAX] = 200;
attribute[ATR_MANA] = 200;
attribute[ATR_HITPOINTS_MAX] = 500;
attribute[ATR_HITPOINTS] = 500;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_kdf_h);
b_addfightskill(self,NPC_TALENT_1H,40);
b_addfightskill(self,NPC_TALENT_2H,30);
b_addfightskill(self,NPC_TALENT_BOW,20);
b_addfightskill(self,NPC_TALENT_CROSSBOW,10);
Npc_SetTalentSkill(self,NPC_TALENT_MAGE,6);
Npc_SetTalentSkill(self,NPC_TALENT_PICKLOCK,1);
Npc_SetTalentSkill(self,NPC_TALENT_SNEAK,1);
Npc_SetTalentSkill(self,NPC_TALENT_RUNES,1);
Npc_SetTalentSkill(self,NPC_TALENT_ALCHEMY,1);
Npc_SetTalentSkill(self,NPC_TALENT_TAKEANIMALTROPHY,1);
PLAYER_TALENT_ALCHEMY[POTION_HEALTH_01] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_HEALTH_02] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_HEALTH_03] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_MANA_01] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_MANA_02] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_MANA_03] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_SPEED] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_PERM_STR] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_PERM_DEX] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_PERM_MANA] = TRUE;
PLAYER_TALENT_ALCHEMY[POTION_PERM_HEALTH] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_TEETH] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_CLAWS] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_FUR] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_HEART] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_SHADOWHORN] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_FIRETONGUE] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_BFWING] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_BFSTING] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_MANDIBLES] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_CRAWLERPLATE] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_DRGSNAPPERHORN] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_DRAGONSCALE] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_DRAGONBLOOD] = TRUE;
PLAYER_TALENT_RUNES[SPL_LIGHT] = TRUE;
PLAYER_TALENT_RUNES[SPL_FIREBOLT] = TRUE;
PLAYER_TALENT_RUNES[SPL_ICEBOLT] = TRUE;
PLAYER_TALENT_RUNES[SPL_LIGHTHEAL] = TRUE;
PLAYER_TALENT_RUNES[SPL_SUMMONGOBLINSKELETON] = TRUE;
PLAYER_TALENT_RUNES[SPL_INSTANTFIREBALL] = TRUE;
PLAYER_TALENT_RUNES[SPL_ZAP] = TRUE;
PLAYER_TALENT_RUNES[SPL_SUMMONWOLF] = TRUE;
PLAYER_TALENT_RUNES[SPL_WINDFIST] = TRUE;
PLAYER_TALENT_RUNES[SPL_SLEEP] = TRUE;
PLAYER_TALENT_RUNES[SPL_MEDIUMHEAL] = TRUE;
PLAYER_TALENT_RUNES[SPL_LIGHTNINGFLASH] = TRUE;
PLAYER_TALENT_RUNES[SPL_CHARGEFIREBALL] = TRUE;
PLAYER_TALENT_RUNES[SPL_SUMMONSKELETON] = TRUE;
PLAYER_TALENT_RUNES[SPL_FEAR] = TRUE;
PLAYER_TALENT_RUNES[SPL_ICECUBE] = TRUE;
PLAYER_TALENT_RUNES[SPL_CHARGEZAP] = TRUE;
PLAYER_TALENT_RUNES[SPL_SUMMONGOLEM] = TRUE;
PLAYER_TALENT_RUNES[SPL_DESTROYUNDEAD] = TRUE;
PLAYER_TALENT_RUNES[SPL_PYROKINESIS] = TRUE;
PLAYER_TALENT_RUNES[SPL_FIRESTORM] = TRUE;
PLAYER_TALENT_RUNES[SPL_ICEWAVE] = TRUE;
PLAYER_TALENT_RUNES[SPL_SUMMONDEMON] = TRUE;
PLAYER_TALENT_RUNES[SPL_FULLHEAL] = TRUE;
PLAYER_TALENT_RUNES[SPL_FIRERAIN] = TRUE;
PLAYER_TALENT_RUNES[SPL_BREATHOFDEATH] = TRUE;
PLAYER_TALENT_RUNES[SPL_MASSDEATH] = TRUE;
PLAYER_TALENT_RUNES[SPL_ARMYOFDARKNESS] = TRUE;
PLAYER_TALENT_RUNES[SPL_SHRINK] = TRUE;
EquipItem(self,itmw_1h_misc_sword);
EquipItem(self,itam_mana_01);
EquipItem(self,itru_light);
EquipItem(self,itru_instantfireball);
EquipItem(self,itru_icecube);
EquipItem(self,itru_fullheal);
EquipItem(self,itru_firerain);
EquipItem(self,itru_lightningflash);
EquipItem(self,itru_shrink);
CreateInvItems(self,itmi_gold,100);
CreateInvItems(self,itru_massdeath,1);
CreateInvItems(self,itru_armyofdarkness,1);
CreateInvItems(self,itru_sumgol,1);
CreateInvItems(self,itsc_trfsheep,5);
CreateInvItems(self,itsc_trfwolf,5);
CreateInvItems(self,itsc_trfdragonsnapper,3);
CreateInvItems(self,itmi_flask,10);
CreateInvItems(self,itmi_runeblank,10);
CreateInvItems(self,itmi_sulfur,10);
CreateInvItems(self,itmi_quartz,10);
CreateInvItems(self,itmi_pitch,10);
CreateInvItems(self,itmi_rockcrystal,10);
CreateInvItems(self,itmi_aquamarine,10);
CreateInvItems(self,itmi_holywater,10);
CreateInvItems(self,itmi_coal,10);
CreateInvItems(self,itmi_darkpearl,10);
CreateInvItems(self,itpl_swampherb,10);
CreateInvItems(self,itpl_mana_herb_01,10);
CreateInvItems(self,itpl_mana_herb_02,10);
CreateInvItems(self,itpl_mana_herb_03,10);
CreateInvItems(self,itpl_health_herb_01,10);
CreateInvItems(self,itpl_health_herb_02,10);
CreateInvItems(self,itpl_health_herb_03,10);
CreateInvItems(self,itpl_dex_herb_01,10);
CreateInvItems(self,itpl_strength_herb_01,10);
CreateInvItems(self,itpl_speed_herb_01,10);
CreateInvItems(self,itpl_mushroom_01,10);
CreateInvItems(self,itpl_mushroom_02,10);
CreateInvItems(self,itpl_forestberry,10);
CreateInvItems(self,itpl_blueplant,10);
CreateInvItems(self,itpl_planeberry,10);
CreateInvItems(self,itpl_temp_herb,10);
CreateInvItems(self,itpl_perm_herb,10);
CreateInvItems(self,itpo_mana_01,10);
CreateInvItems(self,itpo_mana_02,5);
CreateInvItems(self,itpo_mana_03,1);
CreateInvItems(self,itpo_health_01,10);
CreateInvItems(self,itpo_health_02,5);
CreateInvItems(self,itpo_health_03,1);
CreateInvItems(self,itpo_speed,5);
};
instance PC_E3PALADIN(NPC_DEFAULT)
{
name[0] = "Я";
guild = GIL_PAL;
id = 0;
voice = 15;
level = 31;
npctype = NPCTYPE_MAIN;
bodystateinterruptableoverride = TRUE;
exp = 248000;
exp_next = 264000;
lp = 0;
attribute[ATR_STRENGTH] = 100;
attribute[ATR_DEXTERITY] = 100;
attribute[ATR_MANA_MAX] = 50;
attribute[ATR_MANA] = 50;
attribute[ATR_HITPOINTS_MAX] = 500;
attribute[ATR_HITPOINTS] = 500;
b_setnpcvisual(self,MALE,"Hum_Head_Pony",FACE_N_PLAYER,BODYTEX_N,itar_pal_h);
b_addfightskill(self,NPC_TALENT_1H,100);
b_addfightskill(self,NPC_TALENT_2H,90);
b_addfightskill(self,NPC_TALENT_BOW,80);
b_addfightskill(self,NPC_TALENT_CROSSBOW,70);
Npc_SetTalentSkill(self,NPC_TALENT_MAGE,0);
Npc_SetTalentSkill(self,NPC_TALENT_PICKLOCK,1);
Npc_SetTalentSkill(self,NPC_TALENT_SNEAK,1);
Npc_SetTalentSkill(self,NPC_TALENT_SMITH,1);
Npc_SetTalentSkill(self,NPC_TALENT_TAKEANIMALTROPHY,1);
PLAYER_TALENT_SMITH[WEAPON_COMMON] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_1H_SPECIAL_01] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_2H_SPECIAL_01] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_1H_SPECIAL_02] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_2H_SPECIAL_02] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_1H_SPECIAL_03] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_2H_SPECIAL_03] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_1H_SPECIAL_04] = TRUE;
PLAYER_TALENT_SMITH[WEAPON_2H_SPECIAL_04] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_TEETH] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_CLAWS] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_FUR] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_HEART] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_SHADOWHORN] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_FIRETONGUE] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_BFWING] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_BFSTING] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_MANDIBLES] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_CRAWLERPLATE] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_DRGSNAPPERHORN] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_DRAGONSCALE] = TRUE;
PLAYER_TALENT_TAKEANIMALTROPHY[TROPHY_DRAGONBLOOD] = TRUE;
EquipItem(self,itmw_2h_pal_sword);
EquipItem(self,itrw_bow_h_01);
CreateInvItems(self,itrw_crossbow_h_01,1);
CreateInvItems(self,itrw_arrow,1000);
CreateInvItems(self,itrw_bolt,1000);
EquipItem(self,itam_strg_01);
EquipItem(self,itru_palmediumheal);
EquipItem(self,itru_palrepelevil);
CreateInvItems(self,itmi_gold,100);
CreateInvItems(self,itmi_nugget,50);
CreateInvItems(self,itmiswordraw,10);
CreateInvItems(self,itat_dragonblood,10);
CreateInvItems(self,itsc_instantfireball,10);
CreateInvItems(self,itsc_trfsheep,5);
CreateInvItems(self,itsc_trfwolf,5);
CreateInvItems(self,itsc_trfdragonsnapper,3);
CreateInvItems(self,itmi_flask,10);
CreateInvItems(self,itmi_runeblank,10);
CreateInvItems(self,itpo_mana_01,10);
CreateInvItems(self,itpo_mana_02,5);
CreateInvItems(self,itpo_mana_03,1);
CreateInvItems(self,itpo_health_01,10);
CreateInvItems(self,itpo_health_02,5);
CreateInvItems(self,itpo_health_03,1);
CreateInvItems(self,itpo_speed,5);
};