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  1. dorumia

    Gothic ½ Доп. информация на экране | Union_GothicScreenInfo [Плагин для Union]

    Now it look great for me. Thanks and sorry for being annoying ^^
  2. dorumia

    Gothic ½ Доп. информация на экране | Union_GothicScreenInfo [Плагин для Union]

    In new version if npc have equiped only armor(no basic protection from script) it show armor value(so it's correct). But after change protection with marvin mode(edit abilities->protection) or equip item which increase protection, that additional protection is doubled. What i mean. In normal...
  3. dorumia

    Gothic ½ Доп. информация на экране | Union_GothicScreenInfo [Плагин для Union]

    So when npc had 0 protection on basic and wear armor, which grant 150 def, that should show 300? Or how it should work?
  4. dorumia

    Gothic ½ Доп. информация на экране | Union_GothicScreenInfo [Плагин для Union]

    Hello Hedin. I try version from 10.10.2022 without .d files in vdf, but i find a little problem(and i don't have idea if it's my bad[my scripts] or it's just bug). What i mean? Doubled protection. On screen you can see Rockefeller with Heavy Dragon Armor, which grant 150 protection to Edge and...
  5. dorumia

    Gothic ½ Доп. информация на экране | Union_GothicScreenInfo [Плагин для Union]

    Hello. It's any chance to make separated version without menu?
  6. dorumia

    Gothic ½ Расширенный инвентарь для Готики [Плагин на Union]

    Hello. Version from 5.06 have any change from version with 16.05?
  7. dorumia

    Union - мини плагины

    Everything work great, thanks for it :D
  8. dorumia

    Union - мини плагины

    Hello Hedin. I was thinking about metric in Ext Stat which we were talking a some time ago. I remember you told than maybe in future you can add custom option to Gothic.ini, but it's possible to add two new tab under "Drink potions"? First like "Count of potions drunk" which include only potion...
  9. dorumia

    Union - мини плагины

    And if it's possible, can you add option to make custom item/custom enemy to count? Because now game only count basic source, so if you add example npc with instance New_Molerat, game don't count it as kill. That's same as permanent potion.
  10. dorumia

    Union - мини плагины

    Hello Hedin. I check Union_Ext_Stat and game don't count killing npc from weapon, if you finish him when he lie on ground(with Melee weapon). I don't know if it's bug or not, so i want ask about it. And Draconian are counted as Orcs in killing stats, when he propably should be on Other or...
  11. dorumia

    Gothic ½ Расширенный инвентарь для Готики [Плагин на Union]

    I delete those two files and it not work. And with Gothic Folder you mean full game(15 gb atm?) Or if you had can you send me your oldest version?
  12. dorumia

    Gothic ½ Расширенный инвентарь для Готики [Плагин на Union]

    Hello Hedin. Im sure it's 100% my problem, because i use Ikarus + Lego + Union, but in 2.6.4 plugin version i get 2 error after game start. Last version i tried(2.5.1) don't have this problem.
  13. dorumia

    Gothic ½ Расширенный инвентарь для Готики [Плагин на Union]

    Hello. So if i don't use DX11 i should stay with 2.3.4 version?
  14. dorumia

    Для чайников

    So i should edit .asc or .mds?
  15. dorumia

    Для чайников

    Hello. I have a little question. I use GothicVDFS to extract Pillar.mds(from G1) and have a problem with collision. I can knock it over and I have a animation of it, but I can't walk over it(i just fall down). Any idea how i can fix it? InteractionCollision from SystemPack not help. I have...
  16. dorumia

    Gothic ½ Union (патч для Gothic)

    Hello Gratt, Graveir here. Probably you see me in Kucownia sometimes. I find a little bug after install Union 1.0l with using Ikarus/Lego. If you try end dialoge from npc or try interact with them(ex. if npc have Pick Ore routine from G2) - you get crash to desktop(AV). I send here my ZSPy...
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