Esel Else
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- 18 Июл 2020
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Thanks for the update! So the zParserExtender is already natively integrated into Union and the .vdf plugin is obsolet to use?
In GothicGame.ini a new parameter [ZPARSE_EXTENDER] will be only added when using the plugin. And shouldn't it call [ZPARSER_EXTENDER] ?
And in Systempack.ini as already mentioned the typo is ParsetExtenderAlwaysOn.
With 1.0l the game window lose focus at start and when display resolution in GOTHIC.ini is not set to the max resolution of the monitor.
With 1.0k I never experienced this problem.
And I noticed you enabled Gothic 2 controls for Gothic 1 as the default configuration now. I don't like this. I prefer "Ctrl" + "Arrow keys" instead of just "Ctrl". But I know it's easy to change in the SystemPack.ini. I just think it should be the original controls by default.
And can you please add the latest "BloodTrails.patch" and "OutdoorOcclusionCulling.patch" into the Resource Manager? Also any other .patches that are not in the Resource Manager.
In GothicGame.ini a new parameter [ZPARSE_EXTENDER] will be only added when using the plugin. And shouldn't it call [ZPARSER_EXTENDER] ?
And in Systempack.ini as already mentioned the typo is ParsetExtenderAlwaysOn.
With 1.0l the game window lose focus at start and when display resolution in GOTHIC.ini is not set to the max resolution of the monitor.
With 1.0k I never experienced this problem.
And I noticed you enabled Gothic 2 controls for Gothic 1 as the default configuration now. I don't like this. I prefer "Ctrl" + "Arrow keys" instead of just "Ctrl". But I know it's easy to change in the SystemPack.ini. I just think it should be the original controls by default.
And can you please add the latest "BloodTrails.patch" and "OutdoorOcclusionCulling.patch" into the Resource Manager? Also any other .patches that are not in the Resource Manager.
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