• Уважаемые гости и новички, приветствуем Вас на нашем форуме
    Здесь вы можете найти ответы практически на все свои вопросы о серии игр «Готика» (в том числе различных модах на нее), «Ведьмак», «Ризен», «Древние свитки», «Эра дракона» и о многих других играх. Можете также узнать свежие новости о разработке новых проектов, восхититься творчеством наших форумчан, либо самим показать, что вы умеете. Ну и наконец, можете обсудить общие увлечения или просто весело пообщаться с посетителями «Таверны».

    Чтобы получить возможность писать на форуме, оставьте сообщение в этой теме.
    Удачи!
  • Друзья, доброго времени суток! Спешите принять участие в конкурсе "Таинственные миры" 2025!
    Ждем именно вас!

    Ссылка на конкурсную тему - тык

Результаты поиска

  1. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    Hey, you were right. It works now, when I changed other to hero. Still, does that mean the external returning the set "walkmode" isn't there, since one had to enter the precise "other" argument of "hero"?
  2. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    Does the check for !C_BodyStateContains(other,BS_SNEAK) in ZS_Guard_XXX work for you? The NPCs in that loop always turn to me even when in the sneaking mode; at least those city guards. Also, I was always under impression that the external function for setting the player's "walkmode" (including...
  3. Czudak

    Union - мини плагины

    Give this man an Order of Swift Solution, because it worked.
  4. Czudak

    Union - мини плагины

    Weird thing. When I have Union_NoFocusFix installed, Spacer.NET quits to desktop the moment I open any .ZEN with it. Just a heads up, I can manage on my end just fine with removing it from the DATA directory, but someone might want to investigate (if there's any way for me to assist, I can help...
  5. Czudak

    Готика 2: НВ Spacer.NET - редактор миров [G1 / G2NR]

    This is some very good shit right here, people. I feel like a junkie on crack since I started using Spacer.NET: I can only want more of it, hehe. By the way, for me the most amazing thing is Spacer.NET somehow fetched the proper visual names for the mesh slices for LEVEL-VOBs in the...
  6. Czudak

    Union - мини плагины

    Awesome. I didn't even know about it. Many thanks, my sun bee!
  7. Czudak

    Union - мини плагины

    Most likely! I wrote that as a possibility. The core of the issue is that the player can use WASD or the arrows keys to move "the nameless hero" during cutscenes at The Halls of Irdorath, not the collisions themselves. If you could remove the option for the engine to react to movement keys (any...
  8. Czudak

    Не стесняюсь спросить....

    Danks, guys. I will look into it with all the new input on the table and report once I'm done, successful or not.
  9. Czudak

    Не стесняюсь спросить....

    Hi. This is an interesting plugin and I will test it for my mod during my internal playthrough! However, this isn't what I had in mind. I created a function that supposed to reduce max Health by 10 of the player the moment they get hit by a stone sentinel (not golem). Something along the lines...
  10. Czudak

    Не стесняюсь спросить....

    Ey, yo. Does the player/hero have assess/react to damage perceptions in NotR like NPCs? Or one would have write them from scratch?
  11. Czudak

    Union - мини плагины

    Hey, guys. Is there any possibility of removing detection of the keys being pressed during cutscenes in NotR (or in Zengine, overall), please? I'm mostly talking about the Jarkhendar portal and The Halls of Irdorath cutscenes. Especially in the latter, the players can press movement keys and are...
  12. Czudak

    Gothic ½ Расширенный и списочный инвентарь для Готики [Плагин на Union]

    Hello, Hedin. First of all, I would like to acclaim your plugin, for bringing that tidiness and organization to the inventory section. This was much needed, according to particular types of fans in the fandom. There is this guy, a true Gothic fanatic, and long time standing modder of great...
  13. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    Oi, one more thing, peepz. Was Wld_SetTime(60,0); in the func void Startup_AddonWorld() set so the game would "fast forward" almost 2,5 days (24 + 24 + 12), to imply the time The Nameless Hero lost during his travel through the portal (since the Water Mages arrived before him)?
  14. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    Guys, there was some mention about the availability of the Heavy Mercenary Armor in the Chapter 3, but as always the online translators are not precise. Could you tell me how did you fix it exactly, please? There were raports and voices of discontent about it for my mod, so I'm interested on how...
  15. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    But does that mean you can't or shouldn't create empty mesh for it? Damn, I will have to test it at some point later... until someone has already tested that out and knows the effect(s)? xD
  16. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    Homes, I remember someone talking about STARGATE_EDGES.3DS in this very topic. Did anyone find it as for now? And know where is it located? If yes, could you tell me, please?
  17. Czudak

    Union - мини плагины

    Aw, shieet, I dozed off for a moment there. Thanks!
  18. Czudak

    Union - мини плагины

    Any possibility of obtaining the source code for this, please?
  19. Czudak

    Union - мини плагины

    Just finished testing that experimental plugin to prevent flying pests from getting stuck above the player's head and... they no longer get stuck above the player's head. xD Tested for harpy, blood fly, wild Will'o'Wisp, skeletal mage, swamp drone, and demon (the lord too). I was afraid any of...
  20. Czudak

    Готика 2: НВ Неофициальное обновление для Г2 НВ

    Hey, nigs. I have a question: do you use that Union option for "ShowArmor" set to 1, so the player can sell and buy armors (and other items that belong to the same as strict body armor category)? If yes, how do you handle fake Water Ring armors (for example, Orlan retains his in the merchandise...
Сверху Снизу